Why You Should Read This Book
A story of self-determination, Slay tells the story of a Black girl who's passionate about gaming and coding. It grapples with themes of self-preservation and identity politics from an often omitted perspective, that of a Black teenage girl. If you've ever considered the connection between your virtual and physical realities—this is the book for you.
Best for ages 14+
About the Book
By day, 17-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.”
But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.”
Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?
About the Author
Brittney Morris is the author of SLAY and The Cost of Knowing. She is also the founder and former president of the Boston University Creative Writing Club. She holds a BA in economics. You can find her online at AuthorBrittneyMorris.com and on Twitter or Instagram @BrittneyMMorris.
*All books are in New or Like New Condition